Foto de Perfil de Lucas. Cabelo e olhos na castanho escuro, óculos quase circular vermelho e uma camiseta preta. Atrás há um fundo cinza claro texturizado.

Lucas Fernandez Nicolau

iOS Developer passionate about the blend of cutting-edge software, beautiful UI, and excellent UX.
Also a cinephile, football addict, soundtrack lover, meme laughter and science fan.

Portfolio

About

My journey in software development began at the age of 14 in 2012, exploring the wonders and possibilities that unfolded when I wrote my first "Hello, world!".

The first two programming languages that I took the time to learn were Java and C. In 2015, I embarked on mobile development, starting with Android. By 2016, I began creating apps and games for iOS, and since that day, I have never stopped striving to improve my iOS and development skills.

I was fortunate to spend two years at the Apple Developer Academy, where I had the opportunity to explore almost every Apple framework (UIKit, WatchKit, AppKit, CoreML, CreateML, ARKit, CloudKit, CoreData and many, many others) available, developing and releasing more than 10 apps to the App Store. Alongside with that, I have improved my soft skills, by having a lot of different apps presentations and research approaches.

In 2019, I was among the students worldwide awarded the Apple WWDC Scholarship Badge, which invited me to attend the WWDC event in person.

Skills

Logo do Swift (linguagem de programação) Logo do Android (sistema operacional) Logo do JavaScript (linguagem de programação) Logo do Python (linguagem de programação) Logo do Kotlin (linguagem de programação) Logo do Java (linguagem de programação)
Logo do Flutter Logo do React Native Logo do GitHub Logo do Figma Logo do C (linguagem de programação) Logo do C++ (linguagem de programação)

SIGLA Dashboard

Solution combining proprietary hardware and software, made for hospitals, helping to monitor chemotherapy sessions. See it by yourself:

Demo

WWDC19 Scholarship

In 2019 I was one of the students around the world who was chosen to win the Apple's WWDC19 Scholarship.

My project was the development of a game called "Gameception", which is a game inside another game! You have to play it thinking about two different behaviors and controls, making it a fun and difficult experience.

You start the game by chosing the "Portals" icon on the phone seen on the screen, and then it starts. Basically you are the player holding the smartphone, so you need to move arund picking up actions that will reflect in the game on the right, which represents the "Portal" game chosen at the beginning.

Demo